﻿//////////////////////////////////////////////////////////////////
//
// Snaikka.cs
//
// Copyright (c) 2012 Dan Pike. All rights reserved
//
// Refer to license.txt for any license restrictions.
// 
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Entities.Transporters
{
   public class Snaikka : Transporter
   {
      //////////////////////////////////////////////////////////////////////////
      //
      public Snaikka(World world)
         : base(world)
      {
         name = "Snaikka";
         transportType = TransportTypes.Snaikka;
         capacity = 200;  // upgrade1= upgrade2=
      }

      //////////////////////////////////////////////////////////////////////////
      //
      public override int GetHashCode() { return (int)HashCodes.Snaikka; }
   }
}
